Health Affairs Journal has published an article examines a dance exercise program in Henderson, Nevada: “It’s too early into this pilot program to report clinical outcomes, says Humana’s Rhonda Mayland. But anecdotally, she says, many members who regularly play Dancetown at her Las Vegas-area guidance center have lost weight and register fewer complaints over chronic illnesses like arthritis.”
ABSTRACT: “At the heart of any promising plan to transform the health care system lie two priorities: broader access to care for patients, and deeper engagement in health care by patients. Although the problem of expanding access to affordable care remains unresolved, new tools for deepening consumers’ engagement in health care are proliferating like viral spores in a virtual pond. Digital games, including virtual realities, computer simulations, and online play, are valuable tools for fostering patient participation in health-related activities. This is why gaming is the latest tool in the arsenal to improve health outcomes: gaming makes health care fun.”